Starting implementation on codex/issue-5-provisioning, stacked on the verified #2–#4 foundation. I’ll implement fail-closed game/environment policy, distinct principal types, credential scope…
Implemented and pushed on codex/issue-4-v1-contracts at 69c8b2d.
Delivered:
- strongly typed v1 scopes and opaque IDs, canonical JSON rules, required-field/version semantics, exact gameplay…
Roadmap progress: issue #4 (versioned v1 HTTP/UDP/error/compatibility contracts) is implemented and pushed as 69c8b2d on codex/issue-4-v1-contracts. Locked restore, Release build, formatter,…
Starting the v1 contract freeze on top of the completed architecture/bootstrap checkpoints. Scope includes transport-neutral typed contracts, bounded HTTP/UDP semantics, deterministic serialization…
Bootstrap completed and pushed on codex/issue-3-bootstrap (commit e626b89) on top of #2. It adds the five-project solution, exact .NET/LiteNetLib pins and lock files, enforced dependency…
Resuming the remaining bootstrap scope on top of the completed #2 architecture checkpoint: solution/projects, dependency boundaries, deterministic/locked builds, analyzers/format gates, CI, and…
Architecture checkpoint completed and pushed on codex/issue-2-v1-architecture (commit e4e7ef6). It adds accepted ADRs, trust/data-flow/state diagrams, privacy/availability/safety budgets, the…
Starting the v1 architecture and threat-model foundation. I’ll ratify the roadmap’s recommended v1 choices, map README security promises to concrete controls/tests, and explicitly record any…
README checkpoint pushed to main in 2959c7e (docs: describe Rendezvous service (#3)). It documents purpose, responsibilities, connection flow, security boundaries, non-goals, and the planned…
Starting the first scoped bootstrap checkpoint: land the project README on main, including the thin TestClient in the planned solution layout. Solution/project scaffolding and CI remain pending…